// SimracingPro // Maximum Torque: 317 NM @ 17,000 RPM // Maximum Power: 777 horsepower @ 18,000 RPM // Maximum Revs: 19,000 RPM RPMTorque=( 0.0, -30.1, -21.1) RPMTorque=( 500.0, -30.1, -13.1) RPMTorque=( 1000.0, -30.5, -3.1) RPMTorque=( 1500.0, -31.1, 33.9) RPMTorque=( 2000.0, -31.9, 60.9) RPMTorque=( 2500.0, -33.0, 83.8) RPMTorque=( 3000.0, -34.3, 105.3) RPMTorque=( 3500.0, -35.8, 125.6) RPMTorque=( 4000.0, -37.6, 147.8) RPMTorque=( 4500.0, -39.6, 160.8) RPMTorque=( 5000.0, -41.8, 174.7) RPMTorque=( 5500.0, -44.3, 183.2) RPMTorque=( 6000.0, -47.0, 192.9) RPMTorque=( 6500.0, -50.0, 203.2) RPMTorque=( 7000.0, -53.2, 216.7) RPMTorque=( 7500.0, -56.6, 229.5) RPMTorque=( 8000.0, -60.3, 243.0) RPMTorque=( 8500.0, -64.2, 255.2) RPMTorque=( 9000.0, -68.3, 265.3) RPMTorque=( 9500.0, -72.7, 273.4) RPMTorque=( 10000.0, -77.3, 281.5) RPMTorque=( 10500.0, -82.2, 283.5) RPMTorque=( 11000.0, -87.3, 287.6) RPMTorque=( 11500.0, -92.6, 289.6) RPMTorque=( 12000.0, -98.2, 291.6) RPMTorque=( 12500.0, -104.0, 293.7) RPMTorque=( 13000.0, -110.0, 297.7) RPMTorque=( 13500.0, -116.3, 299.7) RPMTorque=( 14000.0, -122.8, 303.8) RPMTorque=( 14500.0, -129.5, 305.8) RPMTorque=( 15000.0, -136.5, 309.9) RPMTorque=( 15500.0, -143.7, 309.9) RPMTorque=( 16000.0, -151.2, 309.9) RPMTorque=( 16500.0, -158.9, 309.9) RPMTorque=( 17000.0, -166.8, 307.8) RPMTorque=( 17500.0, -175.0, 301.8) RPMTorque=( 18000.0, -183.4, 293.7) RPMTorque=( 18500.0, -192.0, 275.4) RPMTorque=( 19000.0, -200.9, 249.1) RPMTorque=( 19500.0, -210.0, 212.7) RPMTorque=( 20000.0, -219.3, 168.1) RPMTorque=( 20500.0, -228.9, 119.5) RPMTorque=( 21000.0, -238.8, 64.8) RPMTorque=( 21500.0, -248.6, 0.0) RPMTorque=( 22000.0, -259.1, -20.9) RPMTorque=( 22500.0, -269.6, -110.8) RPMTorque=( 23000.0, -280.4, -223.1) RPMTorque=( 23500.0, -291.4, -86.1) RPMTorque=( 24000.0, -302.7, 0.0) FuelConsumption=3.110e-005 // affected by throttle position and engine speed FuelEstimate=1.745 // fudge factor for differences between vehicle types (used for lap estimates and AI pit scheduling) EngineInertia=0.0518 // rotational inertia of engine components IdleThrottle=1.0 // throttle multiplier to help maintain idle speed IdleRPMLogic=(3925.0, 4150.0) // attempt to maintain idle speed between these RPMs LaunchEfficiency=0.0 // efficiency (0.0-1.0) of launch control, or 0.0 if N/A LaunchRPMLogic=(7800.0, 11000.0) // holds RPM in this range before launch (used for AI even if launch control is N/A!) LaunchVariables=3 // level of traction control used (0-3) and whether auto-upshifting is enabled (add 4); default=7 RevLimitRange=(17999, 0.0, 0) RevLimitSetting=0 RevLimitLogic=60.0 // RPM range around current setting where rev limiter operates RevLimitAvailable=1 // whether to use a rev limit (if 0, you still must have a "rev limit", just make it 40000 or so, and make sure to change [CONTROLS]->UpshiftAlgorithm to fix shifting points) EngineMapRange=(0, 1, 5) // 0 = most driveable, max = most power (low gears only) (unimplemented) EngineMapSetting=2 EngineBrakingMapRange=(0, 1.00e-04, 9) // input throttle is ranged from minimum to 100%, with the minimum = setting * step * RPM EngineBrakingMapSetting=4 // default is 2 * 0.000100 * 15000 RPM = 3.0% applied throttle at zero input throttle OptimumOilTemp=106.7 // degrees Celsius at which engine operates optimally CombustionHeat=64.1 // degrees Celsius added per liter of fuel burned EngineSpeedHeat=2.10e-003 // heat added linearly with engine speed OilMinimumCooling=39.75e-004 // heat dissipated without radiator OilWaterHeatTransfer=(1.28e-2,3.45e-4) // heat transfer from oil to water (base, w/ engine speed) WaterMinimumCooling=40.265e-004 // heat dissipated without radiator RadiatorCooling=(9.9e-04, 1.99e-04) // cooling rate with velocity (base, per setting) LifetimeEngineRPM=(17625.0,190.0) // (base engine speed for lifetime, range where lifetime is halved) LifetimeOilTemp=(125.2 ,2.90) // (base oil temp for lifetime, range where lifetime is halved) LifetimeAvg=8105 // average lifetime in seconds LifetimeVar=10 // lifetime random variance EngineEmission=(0.00, 0.50,-0.30) // where flames and smoke are emitted (relative to ref frame at rear axle) EngineSound=(0.00, 0.50,-0.10) // where engine sound is played (relative to ref frame at rear axle) SpeedLimiter=1 // whether vehicle has a pitlane speed limiter OnboardStarter=0 // whether vehicle restarts when stalled StarterTiming=(0.1, 0.0, 3.2) // average and variable cranking time, then time to blend with starting sound RamCenter=(0.00, 0.80,-1.50) // location of ram air intake RamDraftEffect=2.2 // multiplier for effect that draft has on ram air velocity RamEffects=(2.0e-5,2.0e-5,2.5e-5,3.5e-5) // torque % increase per m/s, power % increase per m/s and RPM, fuel increase per m/s, engine wear increase per m/s