//Physics File made by MMG modyfikacja by NAD SimracingPro // This is the high-detail vehicle parameter file. // It is pointed to by one or more *.veh files. // // Any range has the following values: (minimum, step size, number of steps) // Any setting refers to the step from 0 to . // // Everything is in SI units (kg, m, kPa, N, etc.), except: // Engine speed is measured in RPM. // Angles are measured in degrees. // // +x = left // +y = up // +z = rear // // Pushrod connections are adjusted from the values found in this file // based on the graphical location of the wheels. If the graphical location // does not match the physical location (found in a .pm file), then all // suspension joints (including the pushrods) are adjusted to match the // graphical locations. It should be noted that suspension joints are also // adjusted after setting the camber, caster, and toe-in. // // The "reference plane" is equal to the ride height. Note that we have // added a graphical offset because some series' measure the ride heights to the // frame of the car, but the bodywork hangs about an inch lower (especially // at the air dam). The graphical offset does not affect the physics in any // way, just the appearance of how far the vehicle is off the ground. Note // that the "undertray" points are where the vehicle bottoms out. // // Aerodynamic variables: // Lift is negative downforce [GENERAL] Rules=0 // What rules to apply to garage setups (0=none, 1=stock car) GarageDisplayFlags=175 // How settings are displayed in garage (add): 1=rear downforce value (vs. angle), 2=radiator (vs. grille tape), 4=more gear info, 8+16=front downforce/wing/splitter/air dam, 32+64=rear downforce/wing/spoiler, 128=flip ups (vs. fender flare) Mass=640.0 // All mass except fuel Inertia=(665.0, 761.0, 130.0) // All inertia except fuel FuelTankPos=(0.00, 0.215,-1.43) // Location of tank relative to center of rear axle in reference plane FuelTankMotion=(560.0, 0.65) // Simple model of fuel movement in tank (spring rate per kg, critical damping ratio) Notes="" Symmetric=1 DamageFile=SimPro_F12011_damage.ini // .ini file to find physical and graphical damage info CGHeight=0.1690 // Height of body mass (excluding fuel) above reference plane CGRightRange=(0.480, 0.002, 21) // Fraction of weight on left tires CGRightSetting=10 CGRearRange=( 0.540, 0.002, 21) // Fraction of weight on rear tires CGRearSetting=11 WedgeRange=(0.0, 0.25, 1) // Rounds of wedge WedgeSetting=0 WedgePushrod=0.0 // Each round of wedge changes rear-left jacking screw by this amount (0.0 to disable, use Rules to allow FR ride height) GraphicalOffset=(0.0, 0.0, 0.0) // Does not affect physics! This just moves the vehicle body for whatever reasons you may have. Undertray00=( 0.20, 0.0, -1.00) // Corner offsets from center of wheels in reference plane Undertray01=(-0.20, 0.0, -1.00) Undertray02=( 0.20, 0.0, 1.30) Undertray03=(-0.20, 0.0, 1.30) Undertray04=( 0.58, 0.025,-0.50) Undertray05=(-0.58, 0.025,-0.50) Undertray06=( 0.58, 0.025, 0.80) Undertray07=(-0.58, 0.025, 0.80) Undertray08=( 0.58, 0.025, 0.0) Undertray09=( 0.0, 0.0, 0.0) Undertray10=(-0.58, 0.025, 0.0) UndertrayParams=(300000, 10000, 2.0) //(350000, 15000, 2.0) Undertray spring rate, damper rate, and coefficient of friction TireBrand=SimPro_F12011_Soft.tbc // Must appear before tire compound setting (references *.tbc file) FrontTireCompoundSetting=1 // Compound index within brand RearTireCompoundSetting=1 // Compound index within brand FuelRange=(1.0, 1.0, 205) FuelSetting=79 //NumPitstopsRange=(0, 0, 0) //NumPitstopsSetting=2 //Pitstop1Range=(1.0, 1.0, 115) //Pitstop1Setting=79 //Pitstop2Range=(1.0, 1.0, 115) //Pitstop2Setting=79 //Pitstop3Range=(1.0, 1.0, 115) //Pitstop3Setting=74 AIAimSpeedsPerWP=(30.0, 54.0, 68.0, 82.0, 100.0, 120.0, 150.0, 185.0) // Speeds at which to look ahead X waypoints (spaced roughly 5 meters apart) AISlipReaction=(500.0, 30.0) // Prediction factor for front wheel grip loss (higher numbers increase sensitivity), how quickly AI increase throttle after grip loss has occurred (higher numbers reduce "coasting") AICornerReductionBase=165.0 // (pointspeed/this number)= % deceleration we can expect through a point AIMinPassesPerTick=3 // Minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU) AIRotationThreshold=0.15 // Rotation threshold (rads/sec) to temporarily increment passes per tick AIEvenSuspension=0.0 // Averages out spring and damper rates to improve stability (0.0 - 1.0) AISpringRate=1.0 // Spring rate adjustment for AI physics AIDamperSlow=0.5 // Contribution of average slow damper into simple AI damper AIDamperFast=0.5 // Contribution of average fast damper into simple AI damper AIDownforceZArm=0.050 // Hard-coded center-of-pressure offset from vehicle CG AIDownforceBias=0.0 // Bias between setup and hard-coded value (0.0-1.0) AITorqueStab=(1.0, 1.0, 1.0) // Torque adjustment to keep AI stable AIFuelMult=-1.0 // PLR file override for AI fuel usage - only positive value will override, see PLR for default AIPerfUsage=(-1.0, -1.0, -1.0) // PLR file overrides for (brake power usage, brake grip usage, corner grip usage) used by AI to estimate performance - only positive values will override, see PLR for defaults AITableParams=(-1.0, -1.0) // PLR file overrides for (max load, min radius) used when computing performance estimate tables - only positive values will override, see PLR for defaults FeelerFlags=0 // How collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions FeelerOffset=(0.0, 0.0, 0.0) // Offset from cg to use when generating feelers FeelersAtCGHeight=1 // Whether corner and side feelers are automatically adjusted to CG height FeelerFrontLeft=( 0.900,0.394,-1.950) // Front-left corner collision feeler FeelerFrontRight=(-0.900,0.394,-1.950) // Front-right corner collision feeler FeelerRearLeft=( 0.900,0.394,2.260) // Rear-left corner collision feeler FeelerRearRight=(-0.900,0.394,2.260) // Rear-right corner collision feeler FeelerFront=(0.0,0.384,-2.690) //dobre FeelerFront=(0.0,0.384,-1.290)FeelerFront=(0.0,0.384,-2.090) Front side collision feeler FeelerRear=( 0.0,0.384, 2.420) // Rear side collision feeler FeelerRight=(-0.850,0.384,0.000) // Right side collision feeler FeelerLeft=( 0.850,0.384,0.000) // Left side collision feeler FeelerTopFrontLeft=(-0.100,1.010,0.720) // Top front-left collision feeler FeelerTopFrontRight=(0.100,1.010,0.720) // Top front-right collision feeler FeelerTopRearLeft=(-0.500,0.850,2.500) // Top rear-left collision feeler FeelerTopRearRight=(0.500,0.850,2.500) // Top rear-right collision feeler FeelerBottom=(0.000,0.080,-0.05) // Bottom feeler [PITMENU] StopGo=1 // Whether stop/go pit menu item is available (highly recommended); default=1 Fuel=0 // Whether fuel pit menu item is available (recommended); default=1 AllTires=1 // Option for changing all tires (all other tire choices should be 0); default=0 FrontRearTires=(0,0) // Option for changing front tires, rear tires (all other conflicting tire choices should be 0); default=(1,1) LeftRightTires=(0,0) // Option for changing left tires, right tires (all other conflicting tire choices should be 0); default=(0,0) IndividualTires=(0,0,0,0) // Option for changing individual tire FL, FR, RL, RR (all other conflicting tire choices should be 0); default=(0,0,0,0) FenderFlare=(0,0) // Options for changing left fender flare, right fender flare; default=(0,0) FrontWing=1 // Front wing adjustment (front wing repair is covered under Damage); default=1 RearWing=0 // Rear wing adjustment (rear wing repair is covered under Damage); default=0 Driver=0 // Driver change; default=1 Wedge=0 // Wedge adjustment; default=0 Radiator=0 // Radiator or grille tape adjustment; default=0 TrackBar=0 // Track bar adjustment; default=0 Pressure=(1,1,1,1) // Tire pressure adjustment FL, FR, RL, RR; default=(0,0,0,0) SpringRubber=(0,0,0,0) // Spring rubber adjustment FL, FR, RL, RR; default=(0,0,0,0) Damage=2 // Number of options to fix damage (0=none, 1=bodywork, 2=bodywork+suspension); default=1 StopGoSimultaneous=0 // Whether stop/go penalties can be served during a regular pit stop (time is added at end); default=0 PressureOnTheFly=1 // Whether tire pressures can be adjusted WITHOUT changing tires; default=0 DamagedTiresOnly=0 // Tire change restrictions: 0=any tire can be changed 1=only damaged tires can be changed; default=0 CompoundRestrictions=2 // Whether tire compounds have restrictions: 0=unrestricted 1=one dry compound from qualifying on, 2=front/rear compounds must match, 3=both; default=0 Preparation=(150.0,24.0,0.5,4.5) // When crew gives up after request, crew prep time, delay multiplier for how much more time was needed to prep, max delay; default=(150.0,25.0,0.5,4.5) FuelTime=(12.0,2.0,1.0,0.5,1.0) // Fuel fill rate (L/s), random delay, nozzle insertion time, nozzle removal time, concurrent fuel filling (0.0=separate, 1.0=concurrent); default=(12.0,2.0,1.0,0.5,1.0) TireTime=(2.5,2.5,1.5,1.0) // Time to change two tires, time to change four tires, random delay on any tire, concurrent tire changes (0.0=separate, 1.0=concurrent); default=(5.5,5.5,2.0,1.0) FenderFlareTime=0.0 // Time to adjust fender flare; default=3.5 FrontWingTime=(7.0,11.0) // Time to adjust front wing, time to replace front wing; default=(8.0,8.0) RearWingTime=(20.0,33.0) // Time to adjust rear wing, time to replace rear wing; default=(8.0,33.0) DriverTime=(20.0,1.5,4.0,1.0) // Time to change driver, random delay, extra delay if vehicle is damaged, concurrent driver changes (0.0=separate, 1.0=concurrent); default=(11.0,1.5,4.0,1.0) WedgeTime=0.0 // Time to adjust wedge; default=3.5 RadiatorTime=0.0 // Time to adjust radiator/grille tape; default=5.0 TrackBarTime=0.0 // Time to adjust track bar; default=3.5 PressureTime=3.0 // Time to adjust tire pressure WITHOUT changing tire; default=2.5 SpringRubberTime=3.5 // Time to adjust spring rubber; default=3.0 DamageTime=(12.5,4.0,100.0,1.0) // Time to fix aero damage, random delay, fix suspension including broken off wheels, concurrent damage fixing (0.0=separate, 1.0=concurrent); default=(8.5,1.0,90.0,1.0) [AIDPENALTIES] TC=(0.00,0.00,0.00) // Weight penalties for using different ABS=(0.000,0.000,0.000) // levels of aids. First value is typically Stability=(0.000,0.000,0.000) // with the aid off so it should be 0.0. Autoshift=(0.00,0.00,0.00,0.00) // Penalties should only be applied to Steering=(0.00,0.00,0.00,0.00) // aids that the vehicle would not be Braking=(0.00,0.00,0.00) // allowed to run with. Penalties should Invulnerable=(0.00,0.00) // typically only be used if the aid improves Opposite=(0.00,0.00) // laptimes for a decent driver. SpinRecovery=(0.00,0.00) // Values are fractions of the total vehicle AutoPit=(0.00,0.00) // mass, and are modeled as extra weight in AutoLift=(0.00,0.00) // the fuel tank. Do not use negative values. AutoBlip=(0.00,0.00) [FRONTWING] FWRange=(0.0, 1.0, 40) // front wing range FWSetting=30 // front wing setting FWMaxHeight=(0.28) // maximum height to take account of for downforce FWDragParams=(0.012807, 0.002813, 0.000012) // base drag and 1st and 2nd order with setting FWLiftParams=(-0.18610, -0.01195, 0.000026) // base lift and 1st and 2nd order with setting FWDraftLiftMult=0.90 // Effect of draft on front wing's lift response (larger numbers will tend to decrease downforce when in the draft) FWLiftHeight=(0.930) // Effect of current height on lift coefficient FWLiftSideways=(0.435) // Dropoff in downforce with yaw (0.0 = none, 1.0 = max) FWLiftPeakYaw=(3.0, 1.07) // Angle of peak, multiplier at peak FWLeft=(-0.005, 0.0, 0.0) // aero forces from moving left FWRight=(0.005, 0.0, 0.0) // aero forces from moving right FWUp=(0.0, -0.05, -0.001) // aero forces from moving up FWDown=(0.0, 0.05, 0.001) // aero forces from moving down FWAft=(0.0, 0.03, -0.03) // aero forces from moving rearwards FWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings) FWRot=(0.05, 0.03, 0.9) // aero torque from rotating FWCenter=(0.00, 0.05, -0.775) // center of front wing forces (offset from center of front axle in ref plane) [REARWING] RWRange=(0.0, 1.0, 40) // rear wing range RWSetting=30 // rear wing setting RWDragParams=(0.047, 0.00548, 0.000016) // base drag and 1st and 2nd order with setting RWLiftParams=(-0.225, -0.0125, 0.000063) // base lift and 1st and 2nd order with setting RWDraftLiftMult=0.42 // Effect of draft on rear wing's lift response RWLiftSideways=(0.425) // Dropoff in downforce with yaw (0.0 = none, 1.0 = max) RWLiftPeakYaw=(2.5, 1.05) // Angle of peak, multiplier at peak RWLeft=(-0.015, 0.0, 0.0) // aero forces from moving left RWRight=(0.015, 0.0, 0.0) // aero forces from moving right RWUp=(0.0, -0.05, -0.001) // aero forces from moving up RWDown=(0.0, 0.05, 0.001) // aero forces from moving down RWAft=(0.0, 0.03, -0.03) // aero forces from moving rearwards RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings) RWRot=(0.05, 0.03, 0.09) // aero torque from rotating RWCenter=(0.00, 0.78, 0.351) // center of rear wing forces (offset from center of rear axle at ref plane) [BODYAERO] BodyDragBase=(0.3520) // base drag BodyDragHeightAvg=(0.13) // drag increase with average ride height BodyDragHeightDiff=(0.38) // drag increase with front/rear ride height difference BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift DraftBalanceMult=0.55 // Effect of draft on aerodynamic downforce balance of car (bigger numbers exaggerate the effect) BodyDraftLiftMult=1.00 // Effect of draft on body's lift response BodyLeft=(-0.7, 0.0, 0.0) // aero forces from moving left BodyRight=(0.7, 0.0, 0.0) // aero forces from moving right BodyUp=(0.0, -1.5, 0.0) // aero forces from moving up BodyDown=(0.0, 1.5, 0.0) // aero forces from moving down BodyAft=(0.0, 0.10, -1.00) // aero forces from moving rearwards BodyFore=(0.0, -0.305, 0.205) // aero forces from moving forwards (lift value important, but drag overwritten) BodyRot=(2.0, 1.5, 1.0) // aero torque from rotating BodyCenter=(0.0, 0.254,-1.313) // center of body aero forces (offset from center of rear axle at ref plane) RadiatorRange=(0.0, 1.0, 7) // Radiator range (front grille tape) RadiatorSetting=3 // Radiator setting RadiatorDrag=(0.0024) // Effect of radiator setting on drag RadiatorLift=(0.0018) // Effect of radiator setting on lift BrakeDuctRange=(0.0, 1.0, 7) // Brake duct range BrakeDuctSetting=3 // Brake duct setting BrakeDuctDrag=(0.003) // Effect of brake duct setting on drag BrakeDuctLift=(-0.00086) // Effect of brake duct setting on lift BaseDropoff=0.0956 // RFM Drafting override: Higher number -> more drafting effect (default=0.185) LeadingExponent=2.2 // RFM Drafting override: Higher number -> lower effect on leader (default=2.0) FollowingExponent=2.5 // RFM Drafting override: Higher number -> lower effect on followers (default=2.0) VehicleWidth=1.0 // RFM Drafting override: Helps determine base width of wake (default=1.9) SideEffect=0.35 // RFM Drafting override: Negative effects of side-by-side drafting (default=0.35, used to be ~3.0 which was way too strong!) SideLeadingExponent=0.0020 // RFM Drafting override: Added to regular LeadingExponent to affect the side wake SideFollowingExponent=0.005 // RFM Drafting override: Added to regular FollowingExponent to affect the side wake [DIFFUSER] DiffuserBase=(-1.0607, 0.15, 1.0) // Base lift and 1st/2nd order with rear ride height DiffuserFrontHeight=(1.450) // 1st order with front ride height DiffuserRake=(-0.002, -20, 440.0) // Optimum rake (rear - front ride height), 1st order with current difference from opt, 2nd order DiffuserLimits=(0.013, 0.105, 0.044) // Min ride height before stalling begins (0.0=disabled), max rear ride height for computations, max rake difference for computations DiffuserStall=(0.1, 0.56) // Function to compute stall ride height (0.0=minimum, 1.0=average), downforce lost when bottoming out (0.0=none, 1.0=complete stall) DiffuserDraftLiftMult=1.40 // Effect of draft on diffuser's lift response DiffuserSideways=(0.432) // Dropoff with yaw (0.0 = none, 1.0 = max) DiffuserPeakYaw=(1.5, 1.03) // Angle of peak, multiplier at peak DiffuserCenter=(0.0, 0.01, -1.2081) // -1.204) Center of diffuser forces (offset from center of rear axle at ref plane) [SUSPENSION] PhysicalModelFile=SimPro_F12011_susp.pm CorrectedInnerSuspHeight=0.245 // Instead of moving inner susp height relative with ride height, use this offset (set to -1 for original behavior) ApplySlowToFastDampers=0 // Whether to apply slow damper settings to fast damper settings LimitFastDampers=0 // Whether to limit the fast damper rate to be less than or equal to the slow damper rate (actual rate, not numerical setting) AdjustSuspRates=1 // Adjust suspension rates due to motion ratio (0 = direct measure of spring/damper rates, 1 = wheel rates) AlignWheels=1 // Correct for minor graphical offsets CenterWheelsOnBodyX=0 // Correct for minor unintentional graphical offsets FrontWheelTrack=1.4755 // If non-zero, forces the front wheels to be specified track width RearWheelTrack=1.4855 // If non-zero, forces the rear wheels to be specified track width LeftWheelBase=0 // If non-zero, forces the left side to use specified wheelbase RightWheelBase=0 // If non-zero, forces the right side to use specified wheelbase SpringBasedAntiSway=1 // 0=diameter-based, 1=spring-based AllowNoAntiSway=0 // Whether first setting gets overridden to mean no antisway bar FrontAntiSwayBase=0.0 // Extra anti-sway from tube twisting FrontAntiSwayRange=(80000.0, 1000.0, 116) FrontAntiSwaySetting=76 FrontAntiSwayRate=(1.00e11, 4.0) // Not applicable with spring-based antisway RearAntiSwayBase=0.0 // Extra anti-sway from tube twisting RearAntiSwayRange=(20000.0, 1000.0, 76) RearAntiSwaySetting=0 RearAntiSwayRate=(1.00e11, 4.0) // Not applicable with spring-based antisway FrontToeInRange=(-1.0, 0.025, 73) FrontToeInSetting=40 RearToeInRange=(-0.8, 0.025, 73) RearToeInSetting=32 LeftCasterRange=(-1.5, 0.1, 71) // Front-left caster LeftCasterSetting=50 RightCasterRange=(-1.5, 0.1, 71) // Front-right caster RightCasterSetting=50 LeftTrackBarRange=(0.0, 0.0, 1) // Rear-left track bar LeftTrackBarSetting=0 RightTrackBarRange=(0.0, 0.0, 1) // Rear-right track bar RightTrackBarSetting=0 //THIRD SPRING Front3rdBumpTravel=-0.005 // Travel to bumpstop with zero packers and zero ride height (5mm compression) Front3rdReboundTravel=-0.065 // Prevents rebound travel (for example, when upside down), 55mm max front ride height plus 10mm leeway Front3rdBumpStopSpring=150000.0 // Initial spring rate of bumpstop Front3rdBumpStopRisingSpring=7.00e6 // Rising spring rate of bumpstop (multiplied by deflection squared) Front3rdBumpStopDamper=2400.0 // Initial damping rate of bumpstop Front3rdBumpStopRisingDamper=7.00e5 // Rising damper rate of bumpstop (multiplied by deflection squared) Front3rdBumpStage2=0.060 // Speed where damper bump moves from slow to fast Front3rdReboundStage2=-0.060 // Speed where damper rebound moves from slow to fast Front3rdPackerRange=(0.000, 0.001, 41) Front3rdPackerSetting=5 Front3rdSpringRange=(60000.0, 1000.0, 51) Front3rdSpringSetting=40 Front3rdSlowBumpRange=(0.0, 125.0, 25) Front3rdSlowBumpSetting=6 Front3rdFastBumpRange=(0.0, 125.0, 21) Front3rdFastBumpSetting=2 Front3rdSlowReboundRange=(0.0, 250.0, 33) Front3rdSlowReboundSetting=5 Front3rdFastReboundRange=(0.0, 250.0, 29) Front3rdFastReboundSetting=2 Rear3rdBumpTravel=-0.010 // Travel to bumpstop with zero packers and zero ride height (10mm compression) Rear3rdReboundTravel=-0.090 // Prevents rebound travel (for example, when upside-down), 80mm max rear ride height plus 10mm leeway Rear3rdBumpStopSpring=150000.0 // Initial spring rate of bumpstop Rear3rdBumpStopRisingSpring=7.00e6 // Rising spring rate of bumpstop (multiplied by deflection squared) Rear3rdBumpStopDamper=2400.0 // Initial damping rate of bumpstop Rear3rdBumpStopRisingDamper=7.00e5 // Rising damper rate of bumpstop (multiplied by deflection squared) Rear3rdBumpStage2=0.060 // Speed where damper bump moves from slow to fast Rear3rdReboundStage2=-0.060 // Speed where damper rebound moves from slow to fast Rear3rdPackerRange=(0.000, 0.001, 61) Rear3rdPackerSetting=10 Rear3rdSpringRange=(40000.0, 1000.0, 51) Rear3rdSpringSetting=40 Rear3rdSlowBumpRange=(0.0, 125.0, 25) Rear3rdSlowBumpSetting=4 Rear3rdFastBumpRange=(0.0, 125.0, 21) Rear3rdFastBumpSetting=1 Rear3rdSlowReboundRange=(0.0, 250.0, 33) Rear3rdSlowReboundSetting=4 Rear3rdFastReboundRange=(0.0, 250.0, 29) Rear3rdFastReboundSetting=1 [CONTROLS] SteeringFFBMult=1.5 SteerLockRange=(5.0, 0.5, 51) SteerLockSetting=30 RearBrakeRange=(0.250, 0.002, 226) RearBrakeSetting=100 BrakePressureRange=(0.5, 0.01, 41) BrakePressureSetting=24 HandbrakePressRange=(0, 0.05, 1) // Disabled... intended for rally-type cars HandbrakePressSetting=0 Handbrake4WDRelease=2.0 // Represents the handbrake value where the center diff will be completely disconnected. See "Rhez06.hdv" for more details. UpshiftAlgorithm=(0.975,0.0) // Fraction of rev limit to auto-upshift, or rpm to shift at (if 0.0, uses rev limit algorithm) DownshiftAlgorithm=(0.91,0.70,0.60) // High gear downshift point, low gear downshift point, oval adjustment AutoUpshiftGripThresh=0.5 // Auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9) AutoDownshiftGripThresh=0.4 // Auto downshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9) TractionControlGrip=(1.01, 0.18) // Average driven wheel grip multiplied by 1st number, then added to 2nd TractionControlLevel=(0.20, 0.60) // Effect of grip on throttle for low TC and high TC ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS ABSGrip=(1.00, 0.20) // Grip multiplied by 1st number and added to 2nd ABSLevel=(0.40, 0.95) // Effect of grip on brakes for low ABS and high ABS OnboardBrakeBias=1 // Whether brake bias is allowed onboard [ENGINE] Normal=SimPro_F12011_engine.ini //Unrestricted engine RestrictorPlate=SimPro_F12011_engine.ini // Restrictor plate engine SpeedLimiter=1 // Whether a pitlane speed limiter is available [DRIVELINE] ClutchEngageRate=1.2 // How fast to engage clutch ClutchInertia=0.0085 // Inertia of parts between clutch and transmission ClutchTorque=1000.0 // Maximum torque that can be transferred through clutch ClutchWear=0.0 // Unimplemented ClutchFriction=8.35 // Friction torque of parts between clutch and transmission when in gear (automatically reduced in neutral) BaulkTorque=500.0 // Maximum torque transferred through gears while engaging them AllowManualOverride=1 // Whether to allow manual shift overrides when using auto shifting SemiAutomatic=1 // Whether throttle and clutch are operated automatically (like a high-end car) UpshiftDelay=0.0025 // Delay in selecting higher gear (low for semi-automatic, higher for manual) UpshiftClutchTime=0.005 // Time to ease auto-clutch in AFTER upshift UpshiftLiftThrottle=0.00 // Lift to this throttle fraction while upshifting (if controlled by game not player)) DownshiftDelay=0.035 // Delay in selecting lower gear (low for semi-automatic, higher for manual) DownshiftClutchTime=0.034 // Time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime) DownshiftBlipThrottle=0.98 // Amount of throttle used to blip if controlled by game (instead of player) WheelDrive=REAR // Which wheels are driven: REAR, FOUR (even torque split), or FRONT GearFile=SimPro_F12011_gear.ini // Must come before final/reverse/gear settings! AllowGearingChanges=1 // Whether to allow gear ratio changes AllowFinalDriveChanges=1 // Whether to allow final drive ratio changes FinalDriveSetting=2 // Indexed into GearFile list ForwardGears=7 ReverseSetting=3 Gear1Setting=9 Gear2Setting=17 Gear3Setting=24 Gear4Setting=32 Gear5Setting=39 Gear6Setting=44 Gear7Setting=49 DiffPumpTorque=250.0 // At 100% pump diff setting, the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph) DiffPumpRange=(0.00, 0.01, 101) // Differential acting on all driven wheels DiffPumpSetting=10 DiffPowerRange=(0.00, 0.01, 101) // Fraction of power-side input torque transferred through diff DiffPowerSetting=4 // (not implemented for four-wheel drive) DiffCoastRange=(0.00, 0.01, 101) // Fraction of coast-side input torque transferred through diff DiffCoastSetting=14 // (not implemented for four-wheel drive) DiffPreloadRange=(80.0, 4.0, 26) // Preload torque that must be overcome to have wheelspeed difference DiffPreloadSetting=0 // (not implemented for four-wheel drive) RearSplitRange=(1.00, 0.10, 1) // Torque split to the rear, defaults to RearSplitSetting=0 // 50:50 if these entries aren't here. Pump4WDEffect=( 1.0, 1.0, 1.0) // Effect of various diff settings on Power4WDEffect=( 0.0, 0.0, 0.0) // the center diff, then the front diff, Coast4WDEffect=( 0.0, 0.0, 0.0) // and then the rear diff. Sorry, no Preload4WDEffect=(0.0, 0.0, 0.0) // separate settings for each diff. [FRONTLEFT] BumpTravel=-0.006 // Travel to bumpstop with zero packers and zero ride height (5mm compression) ReboundTravel=-0.057 // Prevents rebound travel (for example, when upside-down), 45mm max front ride height plus 12mm leeway BumpStopSpring=150000.0 // Initial spring rate of bumpstop BumpStopRisingSpring=7.00e6 // Rising spring rate of bumpstop (multiplied by deflection squared) BumpStopDamper=2400.0 // Initial damping rate of bumpstop BumpStopRisingDamper=7.00e5 // Rising damper rate of bumpstop (multiplied by deflection squared) BumpStage2=0.060 // Speed where damper bump moves from slow to fast ReboundStage2=-0.060 // Speed where damper rebound moves from slow to fast FrictionTorque=2.40 // Newton-meters of friction between spindle and wheel SpinInertia=0.9040 // Inertia in pitch direction including any axle but not brake disc SpinInertiaAI=0.9040 // AI pitch inertia, used to deal with their lower physics sampling frequency CGOffsetX=0.000 // X-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(-0.050, -0.150, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(-0.520, 0.170, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-5.0, 0.1, 56) CamberSetting=10 PressureRange=(90.0, 1.0, 106) PressureSetting=40 PackerRange=(0.000, 0.001, 31) PackerSetting=5 SpringMult=1.0 // Take into account suspension motion if spring is not attached to spindle (affects physics but not garage display) SpringRange=(68000.0, 2000.0, 101) SpringSetting=26 SpringRubberRange=(5000.0, 5000.0, 1) // Spring rubbers can potentially be changed at pitstops if available, first value is automatically detached SpringRubberSetting=0 RideHeightRange=(0.020, 0.001, 26) RideHeightSetting=7 DamperMult=1.00 // Take into account suspension motion if damper is not attached to spindle (affects physics but not garage display) SlowBumpRange=(3000.0, 125.0, 29) SlowBumpSetting=12 FastBumpRange=(1500.0, 125.0, 25) FastBumpSetting=8 SlowReboundRange=(5250.0, 250.0, 28) SlowReboundSetting=15 FastReboundRange=(3000.0, 125.0, 29) FastReboundSetting=12 BrakeDiscRange=(0.028, 0.0, 0) // Disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // Pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.820 // Inertia per meter of thickness BrakeResponseCurve=(-70,540,700,1730) // First value is cold temperature (where brake torque is half optimum), min temp for optimum brake torque, max temp for optimum brake torque, and overheated temperature (where brake torque is half optimum) BrakeWearRate=4.650e-011 // Meters of wear per second at optimum temperature BrakeFailure=(1.45e-02,7.00e-04) // Average and variation in disc thickness at failure BrakeTorque=3980.0 // Maximum brake torque at zero wear and optimum temp BrakeTorqueAI=3700.0 // Different brake torque for AI, as they are not currently affected by cold or faded brakes BrakeHeating=0.00161 // Heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(3.650e-02,4.500e-04) // Minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=0.8000e-04 // Brake cooling rate per brake duct setting (at max disc thickness) BrakeGlow=(750.0,1000.0) // Temperature range (in Celsius) that brake glow ramps up [FRONTRIGHT] BumpTravel=-0.006 // Travel to bumpstop with zero packers and zero ride height (5mm compression) ReboundTravel=-0.057 // Prevents rebound travel (for example, when upside-down), 45mm max front ride height plus 12mm leeway BumpStopSpring=150000.0 // Initial spring rate of bumpstop BumpStopRisingSpring=7.00e6 // Rising spring rate of bumpstop (multiplied by deflection squared) BumpStopDamper=2400.0 // Initial damping rate of bumpstop BumpStopRisingDamper=7.00e5 // Rising damper rate of bumpstop (multiplied by deflection squared) BumpStage2=0.060 // Speed where damper bump moves from slow to fast ReboundStage2=-0.060 // Speed where damper rebound moves from slow to fast FrictionTorque=2.40 // Newton-meters of friction between spindle and wheel SpinInertia=0.9040 // Inertia in pitch direction including any axle but not brake disc SpinInertiaAI=0.9040 // AI pitch inertia, used to deal with their lower physics sampling frequency CGOffsetX=0.000 // X-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(0.050, -0.150, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(0.520, 0.170, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-5.0, 0.1, 56) CamberSetting=10 PressureRange=(90.0, 1.0, 106) PressureSetting=40 PackerRange=(0.000, 0.001, 31) PackerSetting=5 SpringMult=1.0 // Take into account suspension motion if spring is not attached to spindle (affects physics but not garage display) SpringRange=(68000.0, 2000.0, 101) SpringSetting=26 SpringRubberRange=(5000.0, 5000.0, 1) // Spring rubbers can potentially be changed at pitstops if available, first value is automatically detached SpringRubberSetting=0 RideHeightRange=(0.020, 0.001, 26) RideHeightSetting=7 DamperMult=1.00 // Take into account suspension motion if damper is not attached to spindle (affects physics but not garage display) SlowBumpRange=(3000.0, 125.0, 29) SlowBumpSetting=12 FastBumpRange=(1500.0, 125.0, 25) FastBumpSetting=8 SlowReboundRange=(5250.0, 250.0, 28) SlowReboundSetting=15 FastReboundRange=(3000.0, 125.0, 29) FastReboundSetting=12 BrakeDiscRange=(0.028, 0.0, 0) // Disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // Pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.820 // Inertia per meter of thickness BrakeResponseCurve=(-70,540,700,1730) // First value is cold temperature (where brake torque is half optimum), min temp for optimum brake torque, max temp for optimum brake torque, and overheated temperature (where brake torque is half optimum) BrakeWearRate=4.650e-011 // Meters of wear per second at optimum temperature BrakeFailure=(1.45e-02,7.00e-04) // Average and variation in disc thickness at failure BrakeTorque=3980.0 // Maximum brake torque at zero wear and optimum temp BrakeTorqueAI=3700.0 // Different brake torque for AI, as they are not currently affected by cold or faded brakes BrakeHeating=0.00161 // Heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(3.650e-02,4.500e-04) // Minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=0.8000e-04 // Brake cooling rate per brake duct setting (at max disc thickness) BrakeGlow=(750.0,1000.0) // Temperature range (in Celsius) that brake glow ramps up [REARLEFT] BumpTravel=-0.011 // Travel to bumpstop with zero packers and zero ride height (10mm compression) ReboundTravel=-0.085 // Prevents rebound travel (for example, when upside-down), 70mm max rear ride height plus 15mm leeway BumpStopSpring=150000.0 // Initial spring rate of bumpstop BumpStopRisingSpring=7.00e6 // Rising spring rate of bumpstop (multiplied by deflection squared) BumpStopDamper=2400.0 // Initial damping rate of bumpstop BumpStopRisingDamper=7.00e5 // Rising damper rate of bumpstop (multiplied by deflection squared) BumpStage2=0.060 // Speed where damper bump moves from slow to fast ReboundStage2=-0.060 // Speed where damper rebound moves from slow to fast FrictionTorque=4.80 // Newton-meters of friction between spindle and wheel SpinInertia=1.1224 // Inertia in pitch direction including any axle but not brake disc SpinInertiaAI=1.1224 // AI pitch inertia, used to deal with their lower physics sampling frequency CGOffsetX=-0.030 // X-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(-0.050, -0.150, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(-0.480, 0.170, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-4.8, 0.1, 51) CamberSetting=30 PressureRange=(90.0, 1.0, 106) PressureSetting=40 PackerRange=(0.000, 0.001, 51) PackerSetting=9 SpringMult=1.0 // Take into account suspension motion if spring is not attached to spindle (affects physics but not garage display) SpringRange=(68000.0, 2000.0, 106) SpringSetting=8 SpringRubberRange=(5000.0,5000.0,1) // Spring rubbers can potentially be changed at pitstops if available, first value is automatically detached SpringRubberSetting=0 RideHeightRange=(0.040, 0.001, 41) RideHeightSetting=22 DamperMult=1.00 // Take into account suspension motion if damper is not attached to spindle (affects physics but not garage display) SlowBumpRange=(3000.0, 125.0, 29) SlowBumpSetting=12 FastBumpRange=(1500.0, 125.0, 25) FastBumpSetting=8 SlowReboundRange=(5250.0, 250.0, 28) SlowReboundSetting=15 FastReboundRange=(3000.0, 125.0, 29) FastReboundSetting=12 BrakeDiscRange=(0.028, 0.0, 0) // Disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // Pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.820 // Inertia per meter of thickness BrakeResponseCurve=(-70,540,700,1730) // First value is cold temperature (where brake torque is half optimum), min temp for optimum brake torque, max temp for optimum brake torque, and overheated temperature (where brake torque is half optimum) BrakeWearRate=4.650e-011 // Meters of wear per second at optimum temperature BrakeFailure=(1.45e-02,7.00e-04) // Average and variation in disc thickness at failure BrakeTorque=3980.0 // Maximum brake torque at zero wear and optimum temp BrakeTorqueAI=3700.0 // Different brake torque for AI, as they are not currently affected by cold or faded brakes BrakeHeating=0.00161 // Heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(3.050e-02,3.820e-04) // Minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=0.733e-04 // Brake cooling rate per brake duct setting (at max disc thickness) BrakeGlow=(750.0,1000.0) // Temperature range (in Celsius) that brake glow ramps up [REARRIGHT] BumpTravel=-0.011 // Travel to bumpstop with zero packers and zero ride height (10mm compression) ReboundTravel=-0.085 // Prevents rebound travel (for example, when upside-down), 70mm max rear ride height plus 15mm leeway BumpStopSpring=150000.0 // Initial spring rate of bumpstop BumpStopRisingSpring=7.00e6 // Rising spring rate of bumpstop (multiplied by deflection squared) BumpStopDamper=2400.0 // Initial damping rate of bumpstop BumpStopRisingDamper=7.00e5 // Rising damper rate of bumpstop (multiplied by deflection squared) BumpStage2=0.060 // Speed where damper bump moves from slow to fast ReboundStage2=-0.060 // Speed where damper rebound moves from slow to fast FrictionTorque=4.80 // Newton-meters of friction between spindle and wheel SpinInertia=1.1224 // Inertia in pitch direction including any axle but not brake disc SpinInertiaAI=1.1224 // AI pitch inertia, used to deal with their lower physics sampling frequency CGOffsetX=0.030 // X-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(0.050, -0.150, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(0.480, 0.170, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-4.8, 0.1, 51) CamberSetting=30 PressureRange=(90.0, 1.0, 106) PressureSetting=40 PackerRange=(0.000, 0.001, 51) PackerSetting=9 SpringMult=1.0 // Take into account suspension motion if spring is not attached to spindle (affects physics but not garage display) SpringRange=(68000.0, 2000.0, 106) SpringSetting=8 SpringRubberRange=(5000.0, 5000.0, 1) // Spring rubbers can potentially be changed at pitstops if available, first value is automatically detached SpringRubberSetting=0 RideHeightRange=(0.040, 0.001, 41) RideHeightSetting=22 DamperMult=1.00 // Take into account suspension motion if damper is not attached to spindle (affects physics but not garage display) SlowBumpRange=(3000.0, 125.0, 29) SlowBumpSetting=12 FastBumpRange=(1500.0, 125.0, 25) FastBumpSetting=8 SlowReboundRange=(5250.0, 250.0, 28) SlowReboundSetting=15 FastReboundRange=(3000.0, 125.0, 29) FastReboundSetting=12 BrakeDiscRange=(0.028, 0.0, 0) // Disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // Pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.820 // Inertia per meter of thickness BrakeResponseCurve=(-70,540,700,1730) // First value is cold temperature (where brake torque is half optimum), min temp for optimum brake torque, max temp for optimum brake torque, and overheated temperature (where brake torque is half optimum) BrakeWearRate=4.650e-011 // Meters of wear per second at optimum temperature BrakeFailure=(1.45e-02,7.00e-04) // Average and variation in disc thickness at failure BrakeTorque=3980.0 // Maximum brake torque at zero wear and optimum temp BrakeTorqueAI=3700.0 // Different brake torque for AI, as they are not currently affected by cold or faded brakes BrakeHeating=0.00161 // Heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(3.050e-02,3.820e-04) // Minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=0.733e-04 // Brake cooling rate per brake duct setting (at max disc thickness) BrakeGlow=(750.0,1000.0) // Temperature range (in Celsius) that brake glow ramps up